F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This is an activity about making choices to raise money for imaginary animals called gumbutangs. Their habitat is being eradicated and something must be done to save them. The user's first choice is between two websites, one a trusted one, the other a scam site. Then they are given choices about how to raise money for the ...
Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This is a video about how Australian farmers embrace technology. Using animation, photographs and commentary with occasional puns and jokes by a primary-school--aged boy, it sets the scene of the overall impact of technology, describes why Australian farmers have always been innovative; provides a definition of technology; ...
Find out how a school uses stormwater to create a wetland habitat for native plants. Josh Byrne visits Swan Valley Anglican School to observe the growth of their vegetable garden and to help out in the creation of the wetland. Discover what plants are best for a wetland habitat and how it will increase biodiversity and ...
Have you ever grown vegetables? In this clip you will discover many things about vegies and how they grow. Presenter Nick Hardcastle will even show you how to make a vegetable garden in a box. Find out which vegetable is actually a flower, which are the best seasons for planting and picking, and how deep to bury seeds.
Discover what vegetables the students at Swan Valley Anglican School choose to grow first in their new school garden. In this clip, Josh Byrne is helping students to transform a bare patch of ground into a productive garden. Find out about the landscaping materials they use, and why particular plants, including natives, ...
Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Have you ever heard of the 'sausage tree' or the 'dragon blood tree'? Watch this clip to find out about these and many other types of trees. Explore how they grow and why they are important. Presenter Nick Hardcastle will also show you how to plant a tree and grow a bonsai tree.
This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...
This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...
This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...
This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.
This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...
Dr Michelle Ellis gives a demonstration of the Edith Cowan University Makerspace visual and general-purpose programming environment. She also shows a range of materials to support the implementation of the Australian Curriculum: Digital Technologies. This includes teaching resources and lesson plans.
This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
Find out about algorithms. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
A webpage about surfing safety, dangerous waves and rips, and the history and science of surfing. A 'For Kids' section provides games and quizzes for young swimmers and surfers.